The slot machine market recorded an annual growth rate of 9.07% in 2021, the advent of innovative slot machine display solutions is a major trend fueling the growth of the market

Slot machine market: segmentation analysis

The Technavio report broadly covers Slot Machine Market Segmentation by Product (Digital and Mechanical) and Geography (Europe, North AmericaACPA, South Americaand MEA)

  • Revenue Generating Segment – The growth of slot machine market share in the digital segment will be important for revenue generation. Digital slot machines are considered to be very user-friendly equipment as they provide all the information in a commentary display format and help to play without any assistance or help. These attributes have led to the widespread demand for these machines in casinos.
  • Regional Segment – 35% of market growth will come from Europe during the forecast period. Great Britain, Italyand France are the main markets for slot machines in Europe. However, the market growth rate in Europe will be slower than market growth in other regions. The changing regulatory landscape in European countries will facilitate the growth of the slot machine market in Europe over the forecast period.

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Slot Machines Market: Key Growth Drivers
Slot machine market growth is expected to be driven by the following factors:

  • Increasing involvement of suppliers in the market
  • Legalization of gambling
  • Expansion of casinos
  • Having elaborated information on the drivers as well as the challenges of the market – Click now!

Slot Machines Market: Vendor Analysis

The slot machine market is fragmented and vendors are deploying growth strategies such as competitive pricing strategies to compete in the market. The Slot Machines market report also offers information on several vendors in the market including AMATIC Industries GmbH, APEX pro gaming AS, APOLLO SOFT sro, Aristocrat Leisure Ltd., Eclipse Gaming Systems LLC, International Game Technology plc, KONAMI HOLDINGS CORP., NOVOMATIC AG, Scientific Games Corp. and Universal Entertainment Corp., among others.

  • AMATIC Industries GmbH – The company offers CX 30 vertical slot machines for gaming.
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Get ready to achieve great business results with this exclusive slot machine market Technavio report. The report will include highlights of the overall market, which includes frequently asked questions such as –

  • What are the historical revenue figures and estimated revenue figures along with the CAGR during the forecast period?
  • What is the current trend in the market?
  • What are the business tactics that will influence the competitive scenarios while defining the growth potential of the market?
  • What are the market drivers, restraints, and challenges impacting market demand and growth?
  • Which regions and segments will generate massive revenue and emerge as market leaders in the coming years?

The competitive scenario predicted in the slot machine market report analyzes, evaluates and positions companies based on various performance indicators. Some of the factors taken into consideration for this analysis include the financial performance of companies over the past few years, growth strategies, product innovations, new product launches, investments, market share growth, etc. Don’t wait, take a strategic approach and boost your business goals with our Slot Machine Market Forecast Report – Buy now!

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Slot Machine Market Scope

Report cover

Details

Page number

120

base year

2020

Forecast period

2021-2025

Growth momentum and CAGR

Accelerate at a CAGR of 12.14%

Market Growth 2021-2025

$8.91 billion

Market structure

Fragmented

Annual growth (%)

9.07

Regional analysis

Europe, North America, APAC, South America and MEA

Successful market contribution

Europe at 35%

Main consumer countries

United States, China, United Kingdom, Italy and France

Competitive landscape

Leading companies, competitive strategies, scope of consumer engagement

Profiled companies

AMATIC Industries GmbH, APEX pro gaming AS, APOLLO SOFT sro, Aristocrat Leisure Ltd., Eclipse Gaming Systems LLC, International Game Technology plc, KONAMI HOLDINGS CORP., NOVOMATIC AG, Scientific Games Corp. and Universal Entertainment Corp.

Market dynamics

Parent Market Analysis, Market Growth Drivers and Barriers, Fast and Slow Growing Segment Analysis, COVID 19 Impact and Future Consumer Dynamics, Market Condition Analysis for the Forecast Period,

Personalization area

If our report does not include the data you are looking for, you can contact our analysts and customize the segments.

Contents

Summary

Market landscape

  • Market ecosystem
  • Value chain analysis

Market sizing

  • Market definition
  • Market segment analysis
  • Market size 2020
  • Market Outlook: Predictions for 2020 – 2025

Five forces analysis

  • The bargaining power of buyers
  • Bargaining power of suppliers
  • The threat of new entrants
  • The threat of substitutes
  • Threat of rivalry
  • Market state

Market segmentation by product

  • Market segments
  • Comparison by product
  • Digital – Market size and forecast 2020-2025
  • Mechanical – Market size and forecast 2020-2025
  • Market opportunity by product

Customer landscape

Geographic landscape

  • Geographic segmentation
  • Geographic comparison
  • Europe – Market size and forecast 2020-2025
  • North America – Market size and forecast 2020-2025
  • APAC – Market size and forecast 2020-2025
  • South America – Market size and forecast 2020-2025
  • MEA – Market size and forecast 2020-2025
  • Main leading countries
  • Market Opportunity by Geography
  • Market factors
  • Market challenges
  • Market trends

Supplier Landscape

  • Insight
  • Landscape disturbance

Vendor analysis

  • Suppliers Covered
  • Positioning on the supplier market
  • AMATIC Industries GmbH
  • APEX Professional Gaming AS
  • APOLLO SOFT sro
  • Aristocrat Leisure Ltd.
  • Eclipse Gaming Systems LLC
  • International Game Technology plc
  • KONAMI HOLDINGS CORP.
  • NOVOMATIC SA
  • Scientific Games Corp.
  • Universal Entertainment Corp.

Annex

  • Report scope
  • Currency conversion rates for the US dollar
  • Research methodology
  • Abreviations list

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